However, The Line was a commercial failure, leading to the announcement that there would be no sequel to the game, effectively ending the series. It received highly positive reviews from critics and has since gained a substantial cult following, particularly for its dark story that explores the morality and psychological consequences of war and the shooter genre itself. Spec Ops: The Line is regarded as one of the best storied shooters on the market, but veterans at Yager who made the game happen aren't up for a sequel. In a medium that presently fosters an influx of shooting games. Spec Ops: The Line (2012) rebooted the Spec Ops series as a third person cover shooter with arcade style gameplay. Yager Development’s Spec Ops: The Line was one of the most interesting third person shooters to emerge last generation, mostly due to its story-telling that was inspired by Apocalypse Now. Spec Ops: The Line’s writers say they would rather eat broken glass than work on a sequel to the unique third-person shooter. It's a real evergreen business if you can launch a successful franchise in the simulations category." Executive producer Mike Suarez reasoned that the audience for simulation fans "is very loyal they buy six to twelve products in every year. The developers of 2012's Spec Ops: The Line said that the narrative-driven third-person shooter will likely never see a sequel, according to a recent interview with German website Gamestar, This. The makers and publishers of this game do not endorse, condone or encourage engaging in conduct depicted in this product.It was decided to make Spec Ops into an ongoing franchise while the first game, Spec Ops: Rangers Lead the Way, was still in development. Publishers Description: World War III was over in a matter of hours, and Vadim and most of his squad are dead, but not done. The inclusion of any brand, weapon, location, vehicle, person or thing does not imply sponsorship, affiliation, or endorsement of this game. This videogame is fictional and depicts invented events, persons, locations, and entities. All other trademarks are property of their respective owners. This product includes code licensed from NVIDIA. Spec Ops: The Line is a 2012 third-person shooter video game developed by the German studio Yager Development and published by. Copyright © 2012 by Firelight Technologies. Copyright © 1997-2012 by RAD Game Tools, Inc. Hot off the heels of the sequels announcement, Eidos Interactive has released the debut. Autodesk Kynapse is a registered trademark of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. 2K Games has released the debut trailer for Spec Ops: The Line. This software product includes Autodesk® Kynapse® software, © 2012 Autodesk, Inc. Couple that with the 'choose your own destiny' kind of thing as well would make things even more interesting. Though I would love to see a new game in this franchise, with a similar setting and a storyline that is just as amazing. Unreal® Engine, Copyright 1998-2012, Epic Games, Inc. I think a sequel would be unnecessary since there isn't much to go on after the ending of Spec Ops: The Line. Unreal® is a registered trademark of Epic Games, Inc. dSonic and the dSonic logo are trademarks of dSonic, Inc. Darkside and the Darkside logo are trademarks of Darkside Game Studios, Inc. Yager and the Yager logo are trademarks of Yager Development GmbH. Any hopes for a sequel has been dashed away by Yager Development as they revealed the studio won’t be looking into making another game that continues the story. Take-Two Interactive Software, 2K Games, Spec Ops and Spec Ops: The Line, and their respective logos are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc. © 2006 - 2012 Take-Two Interactive Software, Inc. Use of this product requires agreement to the following third party end user license agreement:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |